Difference between revisions of "I.R. Filter"

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imported>KyrinFireheart
(Created page with " CYBORGS :: I.R. Filter While the human eye's view of light is limited, prohibiting it from observing infrared lightwaves, technology knows no such boundaries. With th...")
imported>KyrinFireheart
(Created page with " CYBORGS :: I.R. Filter While the human eye's view of light is limited, prohibiting it from observing infrared lightwaves, technology knows no such boundaries. With th...")
(No difference)

Revision as of 23:03, 5 January 2018

 CYBORGS :: I.R. Filter
 While the human eye's view of light is limited, prohibiting it from
 observing infrared lightwaves, technology knows no such boundaries.
 With the proper filter, we are able to convert these rays of light
 into a slightly higher frequency giving the cyborg an observable
 red-tinted view of the environment in a much more portable method
 than spacey goggles from older ages.
 In-game Bonus: Infrared vision
 Body Location(open/used)           Body Slots Required(open/used)     
 corneas                            left eye lens, right eye lens
 Control Required: 1.75             Power Cost: 3
 Credit Cost: 30625                 Heat Generated: Low