Difference between revisions of "Nanite Factory"
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imported>KyrinFireheart (Created page with " CYBORGS :: Nanite Factory The design of the Nanite Factory was necessitated when cyborgs began to shift the balance and become more machine than flesh. Damaged machiner...") |
imported>KyrinFireheart (Created page with " CYBORGS :: Nanite Factory The design of the Nanite Factory was necessitated when cyborgs began to shift the balance and become more machine than flesh. Damaged machiner...") |
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Revision as of 22:12, 5 January 2018
CYBORGS :: Nanite Factory
The design of the Nanite Factory was necessitated when cyborgs began to shift the balance and become more machine than flesh. Damaged machinery could not be repaired by the cyborg's organic systems and vice versa. To combat this issue the C.R.C. developed nanite reconstructors devised to repair cybernetics. These reconstructors produced by the Nanite Factory immediately go to work rebuilding the cyborg's cybernetic systems on an atomic level. By building at the nanoscale a level of precision and speed can be achieved that regenerates large areas of wrecked machinery in a matter of seconds.
Note: 100 power storage is required to install this implant.
This implant gives access to the 'nanthresh' and 'reconstruct' powers.
In-game Bonus: Allows for Burst Healing
Body Location(open/used) Body Slots Required(open/used)
right right abdomen left left abdomen
Control Required: 3.25 Power Cost: Varies Credit Cost: 105625 Heat Generated: Extreme