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  • [[Category:Implants| ]]
    1 KB (182 words) - 23:54, 5 January 2018
  • [[Category:Implants| ]]
    902 bytes (118 words) - 20:54, 5 January 2018
  • [[Category:Implants| ]]
    972 bytes (130 words) - 23:56, 5 January 2018
  • [[Category:Implants| ]]
    743 bytes (86 words) - 20:54, 5 January 2018
  • [[Category:Implants| ]]
    600 bytes (76 words) - 23:57, 5 January 2018
  • [[Category:Implants| ]]
    646 bytes (77 words) - 01:13, 6 January 2018
  • [[Category:Implants| ]]
    1 KB (137 words) - 01:16, 6 January 2018
  • [[Category:Implants| ]]
    1 KB (134 words) - 01:26, 6 January 2018
  • remain in the retinue of implants available to you. [[Category:Implants| ]]
    840 bytes (109 words) - 23:08, 5 January 2018
  • One of the more basic implants, a small light is embedded in the [[Category:Implants| ]]
    1 KB (129 words) - 23:59, 5 January 2018
  • In-Game Bonus: Adds Power for Implants. Your total power systems can not use more than 25% of the total control [[Category:Implants| ]]
    689 bytes (93 words) - 22:29, 5 January 2018
  • [[Category:Implants| ]]
    1 KB (185 words) - 01:41, 6 January 2018
  • implant will not affect your offensive implants. In-game Bonus: Allows the user to wield a weapon despite other hand implants
    890 bytes (124 words) - 00:01, 6 January 2018
  • [[Category:Implants| ]]
    731 bytes (94 words) - 21:03, 5 January 2018
  • [[Category:Implants| ]]
    1 KB (121 words) - 03:58, 6 January 2018
  • One of the more primitive of cyborg implants, the Headbutt Plate is [[Category:Implants| ]]
    830 bytes (111 words) - 03:59, 6 January 2018
  • [[Category:Implants| ]]
    876 bytes (97 words) - 22:14, 5 January 2018
  • [[Category:Implants| ]]
    964 bytes (113 words) - 04:01, 6 January 2018
  • [[Category:Implants| ]]
    782 bytes (79 words) - 18:21, 2 July 2019
  • [[Category:Implants| ]]
    720 bytes (95 words) - 00:03, 6 January 2018

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